View photos, research land, search and filter more than 0 listings | Land and Farm . Placing a bed next to the dam before looting is a great strategy, as beavers will not harvest or take from your corpse after looting. Looting Beaver Dams is very rewarding as the player gets many essential resources such as Cementing Paste, Rare flowers, Rare mushrooms, Silica Pearls, etc. New comments cannot be posted and votes cannot be cast, Welcome to the Ark: Survival Evolved Subreddit, Press J to jump to the feed. Cementing Paste is an essential item for building huge structures or fortifying bases in Ark Crystal Isles. You can now see the colors with bloom turned off. I've edited most dinos but i can't find all the classifications for each dino. There is a New Extinction DinoContainers that i could find in DevKit Hi Im trying to implement bush berry seeds into the bosses, drops and, alphas. I recommend taking the cementing paste, peals , flowers and mushrooms first, depositing them in a chest then getting the wood. Might be a spelling error or missing quotation, etc. Hope it helps guys. A new breed of open-world dinosaur survival game, now on Xbox One, PS4, and Steam Windows/Mac/Linux! You can find a few beaver dams at this location by the River in the snowy forest biome. I want to disable specific loot from the alphas. You can even copy a loot drop and paste its config line directly into your ini if you like. Currently, only a handful of dinos drop loot at all. Manage all your favorite fandoms in one place! Parcel Size - 11 - 50 Acres 2. This will overwrite the Rex inventory loot drop - ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Huge_Rex_C". For more info on this: https://survivetheark.com/index.php?/forums/topic/65930-tutorial-modify-loot-crate-contents-v242/, OK this started off with a chat I had on the beaconapp.cc Discord with Normanbatez a while back regarding dino loot. The Add Loot Drop wizard shows you any and all loot drops available to the selected map or maps. There are a few ways to obtain Cementing Paste on the map, but scavenging beaver dams in Ark Crystal Isles is the most ideal one to do so. Because the shotgun shells have a weight of 10,000 and the shotguns have a weight of 1, the shells will be selected for the first entry nearly every time. But I can say I have made these dinos spawn test drops (I made them drop element and element shards to test). 3 br 3.5 ba 3,232 sqft Get Pre-Approved. Do I need to do something different. Since Prevent Duplicates is true, the row cannot be selected twice. For some odd reason this is what I had to do to get a custom drop code to work in alpha wyverns. Do someone know them ? The Add Item Sets to Default setting, when checked, adds the source's item sets to the default loot pool instead of replacing them. USD $1,100,000. I'm guessing placeholder for event loot)DinoDropInventoryComponent_Carnivore_Vulture_C It is a long time bug that WC refuses to or does not know how to fix. does anyone know the code for rag titanasaur. Press the add button again and filter to "Shotgun" like before. All rights reserved. Once I grasped the basics of both guides it's been a breeze setting up custom dino loots. DinoDropInventoryComponent_Carnivore_Mega_Raptor_Skel_C In my SP game, I seem to have an issue with beavers and their dams not re-spawning. I'm guessing placeholder for event skins maybe? On 10/4/2017 at 9:24 PM, MajorSmashbox said: On 7/18/2019 at 12:32 AM, DravenBaron said: "DinoDropInventoryComponent_Carnivore_Huge_Rex_C", Does anyone have the Dino Drop Inventory Component for. Are you aware of the update that allows you to put a shorter string for the supply type you are wanting to change? You can find him it Jotunheim, Added Building prevention volumes for PVE around Vanaheim & Jotunheim obelisks, Added Building prevention volume for PVE in portal cave, Optimized The Throat of Flames cave entrance, Fixed That Worldboss terminals count as tribute terminals, Fixed Low loading distance of Frozen Fortress entrance landscape, Fixed Frozen Fortress cave double supply crates, Removed A LOT of unused textures and materials, Added Structure prevention volumes to portal cave, Added new area name to Vanaheim -> Mysterious Grotto(Small waterfall cave), Expended Hall of Fame(Didnt expect so many patreons, thank you so much! I hope this helps out my fellow PC admins, but this is really meant as a gift to our console brethren who can't use mods yet. Research, browse, save, and share from 30 vehicles in Beaver Dam, KY. Set both Min Quantity and Max Quantity to 100 so this row will always contain a full stack of shotgun shells. ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="PrimalInventoryBP_BeaverDam_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1,bSetsRandomWithoutReplacement=true,ItemSets=((SetName="beaver dam",MinNumItems=9,MaxNumItems=9,NumItemsPower=1,SetWeight=1000,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=158,ItemClassStrings=("PrimalItemConsumable_Honey_C"),ItemsWeights=(1000),MinQuantity=5,MaxQuantity=20,MinQuality=0,MaxQuality=0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0),(EntryWeight=211,ItemClassStrings=("PrimalItemResource_ChitinPaste_C"),ItemsWeights=(1000),MinQuantity=250,MaxQuantity=999,MinQuality=0,MaxQuality=0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0),(EntryWeight=158,ItemClassStrings=("PrimalItemResource_RareMushroom_C"),ItemsWeights=(1000),MinQuantity=10,MaxQuantity=75,MinQuality=0,MaxQuality=0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0),(EntryWeight=211,ItemClassStrings=("PrimalItemResource_FungalWood_C"),ItemsWeights=(1000),MinQuantity=200,MaxQuantity=500,MinQuality=0,MaxQuality=0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0),(EntryWeight=53,ItemClassStrings=("PrimalItemResource_Silicon_C"),ItemsWeights=(1000),MinQuantity=50,MaxQuantity=200,MinQuality=0,MaxQuality=0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0),(EntryWeight=53,ItemClassStrings=("PrimalItemResource_BlackPearl_C"),ItemsWeights=(1000),MinQuantity=15,MaxQuantity=50,MinQuality=0,MaxQuality=0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0),(EntryWeight=53,ItemClassStrings=("PrimalItemResource_Gem_BioLum_C"),ItemsWeights=(1000),MinQuantity=10,MaxQuantity=25,MinQuality=0,MaxQuality=0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0),(EntryWeight=53,ItemClassStrings=("PrimalItemResource_Gem_Element_C"),ItemsWeights=(1000),MinQuantity=10,MaxQuantity=25,MinQuality=0,MaxQuality=0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0),(EntryWeight=53,ItemClassStrings=("PrimalItemResource_Gem_Fertile_C"),ItemsWeights=(1000),MinQuantity=10,MaxQuantity=25,MinQuality=0,MaxQuality=0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0))))). Press the New Entry button in the Item Set Entries column to begin adding something to the item set. In the meantime for the lazy, I've uploaded a savefile with the dinos containers added on the Beaconapp.cc dev Discord. Beacon also has a library of templates for smaller chunks of the loot config process. Recently i noticed they added Beaver Dams to the customer of drops. FTP credentials or Nitrado access tokens? All trademarks are property of their respective owners in the US and other countries. It is available on Microsoft Windows, Linux, Mac, and Consoles. For example: This will overwrite your basic white beacon - ConfigOverrideSupplyCrateItems= (SupplyCrateClassString="SupplyCrate_Level15_C".. Added new worldmap which fits much better with the actual landscape, Skincrates now have a custom inventory BP (PrimalInventoryBP_SkinCrate), Surface spawns are now loaded while you are in one of the realms to avoid barren areas in case you return to the surface, Replaced Some of the meshes on Vanaheim with new ones because of very strange collision bugs, Fixed Waterfall cliff collision in Vanaheim, Fixed Hole in frozen waterfalls on Vannaland, Removed 2 red and 1 yellow lootdrops from Molten Caverns, Increased Steinbjorns damage per hit from 50 to 400 (It shouldnt be really 400 per hit because of Dino armor and stuff, dont panic), Fixed Jotunheim steinbjorn cave collisions, Fixed Broken bear cave(redwood cave) tilestreaming, Fixed Wrong tilestreaming for Bear Caverns, Fixed Wrong tilestreaming for Surface Landscape, Worldbosses now have a level of 1000 and 150.000HP, Added 1 Runestone as requirement to summon a worldboss, Added one new worldboss * Steinbjorn! The following lists can be used with the code for custom beacon modifications in the game.ini file. Anyways my question toeveryone is, has anyone verified if this generic string targeting works for the dino tables as well? The Giant Beaver Dam is an excellent source of several important resources. The Min Item Sets and Max Item Sets fields are used to determine how many of the item sets to select when the game generates loot. They can spawn on land or in the water and are approximately the size of a 1x1x1 structure. This custom home is better than waiting on new construction with too many finishes to list. While the first method works perfectly fine, it can become complicated using weights when there are more items in the set. It eats vegetables and build dams in the game. If Item Set 1 has a weight of 100, and Item Set 2 has a weight of 100, the formula for Item Set 1 would be 100 / (100 + 100) or 0.5 or 50%. In the Possible Items group you can search for items and click the checkbox next to items you'd like to add. All rights reserved. - Basilo DinoDropInventoryComponent_Basilo_C An, Frostmourne reference can be found in Jotunheim cave, Gollum reference can be found in mount doom and redwood cave, Jormungandr reference can be found in deep sea area, Helms Deep reference can be found on Vannaland, The World Tree reference can be found in a castle near the Skadifjord, Shimmering Halls are a reference to Erebor, Fjordur has its own custom skin set which can be found in caves, Fjordur has 3 realms which can be visited via the Portal Cave. This is because these aren't normal loot containers and we are sorta hacking into them. When setup this way, we can be 100% certain that each entry will be selected only once because we have still have Min Entries and Max Entries set to 2, and Prevent Duplicates turned on. I have one question though. If the beaver moves out of range, the dam becomes unclaimed. In the Add Loot Drop wizard that appears, you can shift-click drops to select a range. The name was originally Fjordur but was changed to Fjell when this map became official Fjordur's timecapsule. DinoDropInventoryComponent_Carnivore_Huge_Sauro_Bone_C In some cases, it might take as long as 6 hours for the dams to respawn or only a few minutes in some. Set Chance To Be Blueprint to 0%, and Weight to 10000. I want the rates to be normal like berries or arrows found on wilds and rockdrakes only carry 1 egg. This setting is tricky to master though, and your item sets will need to use weight values that play nicely with the default weights, which are always between 0 and 1. Give Beacon the link to the web page with the codes, or copy & paste them, and Beacon can do the rest. In the middle column labeled Item Sets there is a Settings section. Beaver Dams are structures in Ark Ragnarok created by Castoroides. Get in touch using our support form.Privacy Policy, Beacon knows them all, so you can get going quicker, No analytics, heavy encryption, true anonymity, and fully open source, Painlessly add engrams, loot drops, creatures, and spawn points from any mod, here is the spawn codes for Super Structures. The following lists can be used with the code for custom beacon modifications in the game.ini file. Another method includes making a Beelzebufo eat a Titanomyrma and Meganuera, which will convert into Cementing Paste. DinoDropInventoryComponent_Carnivore_Vulture_C. Some I would get 2/3 to drop. In Ark, anything not edited remains default, so Beacon works the same way. However, there is a location where you can find a huge amount. The reason I suggest that it is a different issue Is because beaver dams are not a resource and neither are the beavers. Beaver dams can spawn both above and under the water, on cliffsides, and even in seemingly inaccessible nooks and crannies. Giant Beaver Dams are structures made by wild Castoroides that spawn both on land and water and take up the space of a 1x1x1 structure. A few of these dams can be found inside a lake at positions 48.7 and 73.3. Eureka Springs, AR, 72631. With some they may replace tribute items or limited items will drop. After pressing Done to add your loot drop(s) they will be selected in the Loot Drops column. custom map by Exhumed New: Giant Beaver Dam locations added Added: more ressource icons! Showings this Saturday Feb 25***. Or use ctrl/command-click to select non-sequential drops. Normal drops, cave crates, boss loot, beaver dams whatever you want to change. The owner's suite with custom cabinetry opens into a flexible space to serve as an office, and even further into a sunroom for enjoyment of the views year-round. Informacin detallada del sitio web y la empresa: raysstairsinc.com, +16789934033 Rays Stairs - Steel Company I am trying to edit orbital supply drops, but they dont work correctly. below is the code Ive been trying to use for the bush berry seeds, ItemEntries=((EntryWeight=1000,MinQuantity=1,MaxQuantity=20,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.000000,MinQuality=1.000000,MaxQuality=20.000000,ItemClassStrings=("PrimalItemConsumable_Seed_Test_C"). Beaver Dams typically appear close to Castoroides spawn locations and are usually found near or on water. Place stones or food in their inventories to stop them from consuming the Paste. Beavers can be found near bodies of water at specific locations on the map - a map of which is shown here. DinoDropInventoryComponent_Carnivore_Small_Leech_C, DinoDropInventoryComponent_Carnivore_Tusoteuthis_C, (Note: partial 1/2 loot. The Giant Beaver Dam is a structure created by wild Castoroides. It is possible to build a Beaver Dam Farm, by building walls around a beaver and allowing them to build a dam at a more desirable location. ARK: Survival Evolved Wiki is a FANDOM Games Community. So for example, if I put the target source to change as "SupplyCrate" it would change every supply crates table to the one i designate. Leeds DinoDropInventoryComponent_Carnivore_Huge_Leed_C, Alpha Leeds DinoDropInventoryComponent_Carnivore_Huge_Leed_Alpha_C, Basilo DinoDropInventoryComponent_Basilo_C, Thyla DinoDropInventoryComponent_Carnivore_Medium_Thylaco_C, Theriz DinoDropInventoryComponent_Carnivore_TickleChicken_C. Designing loot drops is a complex topic. I'll update the post with these. 22396 Dam Site Rd, Garfield, AR 72732 | MLS# 1240172 | Redfin OPEN SUN, 2PM TO 4PM Street View See all 30 photos 22396 Dam Site Rd, Garfield, AR 72732 $1,100,000 Est. And of course, you can just save the config files to your computer too, which is great for single player. The Best Beaver Dam Locations on Ark Fjordur - All Fjordur Beaver and Beaver Dam Spawns Ark: Survival Guide 44.6K subscribers Join Subscribe 587 39K views 7 months ago This guide to. EDIT2: This guide assumes a basic level of knowledge for overriding Ark loot beacon drops. So Beacon encrypts those with your own 2048-bit RSA private key. The easiest way to raid the dam without hurting the Castoroides is by using a raft. Active Filters. I use "The Beacon App" for all my custom beacons for my servers. Press the Reroll button to re-run the simulation, and press the Simulator button again if you'd like to close it. Each checked item has a value in the Weight column that works exactly like the item set weight. Apparently their loot boxes haven't been connected up yet. Evil West Review A Promising, Vampire-Killing, Carnage-Fueled Adventure, Marvels Midnight Suns Review Superhero Demon Hunting, Need for Speed Unbound Review Its Got Wings, Steelrising review more like gold rising for Spiders, Warframes The Duviri Paradox Expansion is Like Fortnite no-build Mode, How To Get Herbs Of Serenity In Octopath Traveler 2, Best Infantry Units For Each Faction In Company Of Heroes 3. You will need them to hop on and escape or to kill the angered beavers. So if there is a metal sword in two sets for example, it would still be possible for two metal swords to be included. DinoDropInventoryComponent_Stego_Skel_C. The Giant Beaver Dam is a structure created by wild Castoroides. Press J to jump to the feed. Make sure to stop by the Beaver Dam Store if you need tackle, bait or gear for fishing/fly-fishing, as well as . My goal for this would be to force alpha's to drop Element in certain quantities. Beavers are passive unless provoked. DinoDropInventoryComponent_Carnivore_Mega_Rex_Bone_C ARK never looked so good, Defeat unique Masters AI for high quality loot, Cliffs on almost every mountain for tree platform bases, Draugr tombs with a custom Corrupted Avatar variant, Separated simulations and the Portal Cave, Caverns of time - entrance to the real world and space biome, Viking chestpiece(different variants) - shirt skins, Viking boots(different variants) - boots skin, Viking helmet(different variants) - helmet skin, Thor's hammer (in Tek Cave) - pick, club or sword skin, Asgard shield (in Tek Cave) - shield skin, This modded Map was the first development of Fjordur. Press question mark to learn the rest of the keyboard shortcuts, https://survivetheark.com/index.php?/forums/topic/65930-tutorial-modify-loot-crate-contents-v242/, https://translate.google.com.au/translate?hl=en&sl=de&u=https://arkforum.de/index.php%3Fthread/11952-anleitung-loot-bestimmter-dinos-anpassen/&prev=search. Underwater dams require special preparation and caution. 3112 Beaver Dam Drive Monroe, NC 28110. DinoDropInventoryComponent_Trike_Skel_C The second location of Beaver Dam in Ark Ragnarok is at the following coordinates: This location is not far from the first one and you will find another lake at these coordinates. Best way to get resources from their dams is to 1) find a wild beaver 2) bring it to a water source closest to your base 3) let it wander around until it makes a dam 4) collect everything 5) manual save then leave and rejoin to make it not try to kill you 6) when you collect everything , destroy the dam and then wait until it makes another. Using Windows folder junctions and a service like drop box you can create a pseudo-cloud save sync to move your data between computers. So we don't have total control over the loot, but we can make stuff we want drop (with varying degrees of success). First, thanks, this guide helped me a lot for some drops. This Spawn biome location is a good beaver spawn point where you will find several Beaver Dams by the pond. Press OK and one row for each item will be added to the list. 3. Press the New Item Set button in the Item Sets column to add an empty item set. They can be accessed like Loot Crates but once accessed the Castoroides around you will become hostile. Find Beaver Dams, NY land for sale with commercial. In the meantime for the lazy, I've uploaded a savefile with the dinos containers added on the Beaconapp.cc dev Discord. However, the weights of three item sets could be set to 1, and a fourth set to 1,000,000 and that would effectively guarantee the fourth set would always be selected. - Thyla DinoDropInventoryComponent_Carnivore_Medium_Thylaco_C This is because these aren't normal loot containers and we are sorta hacking into them. They didn't however have everything, so I had to work a fair few out for myself. I appreciate the guide and hope someone can clarify this "Caveat" for me. My tests made them drop 10 element, 10 element shards and a Tek Generator Plus from the S+ mod. Since wood is heavy, drop it after picking it up. ***. Published on: 03 Mar 2023. . While the structure is called a dam in-game, it more resembles the nesting place of beavers, which are called. Become a real Viking, More than 25 dangerous caves are waiting for you to be explored, Many new and custom assets were used. Common Your Custom Text Here. For users hosted with Nitrado, Beacon can handle the entire configuration process automatically. ConfigOverrideSupplyCrateItems=(SupplyCrateClassString=DinoDropInventoryComponent_Carnivore_Mega_Megalodon_C",MinItemSets=1.000000,MaxItemSets=3.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=True,ItemSets=((MinNumItems=0.000000,MaxNumItems=0.000000,NumItemsPower=1.000000,SetWeight=1.000000,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=1.000000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponMetalHatchet_C"),ItemsWeights=(1.0)),(EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=1.000000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponSickle_C"),ItemsWeights=(1.0)),(EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=1.000000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponMetalPick_C"),ItemsWeights=(1.0)),(EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=0.500000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponCrossbow_C"),ItemsWeights=(1.0)),(EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=1.000000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponBow_C"),ItemsWeights=(1.0)),(EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=0.500000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItem_WeaponCompoundBow_C"),ItemsWeights=(1.0)))),(MinNumItems=10.000000,MaxNumItems=10.000000,NumItemsPower=1.000000,SetWeight=1.000000,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=0.500000,MaxQuality=0.500000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemAmmo_ArrowTranq_C"),ItemsWeights=(1.0)),(EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=1.000000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemArmor_ChitinBoots_C"),ItemsWeights=(1.0)),(EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=1.000000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemArmor_ChitinShirt_C"),ItemsWeights=(1.0)),(EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=1.000000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemArmor_ChitinGloves_C"),ItemsWeights=(1.0)),(EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=1.000000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemArmor_ChitinHelmet_C"),ItemsWeights=(1.0)),(EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=1.000000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemArmor_ChitinPants_C"),ItemsWeights=(1.0)),(EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=1.000000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemArmor_HideBoots_C"),ItemsWeights=(1.0)),(EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=1.000000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemArmor_HideGloves_C"),ItemsWeights=(1.0)),(EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=1.000000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemArmor_HideHelmet_C"),ItemsWeights=(1.0)),(EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=1.000000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemArmor_HidePants_C"),ItemsWeights=(1.0)))),(MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=1.000000,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.000000,MinQuantity=0.000000,MaxQuantity=0.000000,MinQuality=1.000000,MaxQuality=10.000000,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.000000,ItemClassStrings=("PrimalItemArmor_HideShirt_C"),ItemsWeights=(1.0)))))).