The "leftover" cargo from the sales only intensifies the re-supply effort. The economy in PR3 is almost alive, and supply/demand determines pricing and availability of goods. But more importantly, I take less damage too. How many men do you actually need for a crew? Maybe this was fixed in the patches that have been released over these 7 months but combat is relatively easy to me. How to set up trade routes in Port Royale 4 and get the most out of your trade. Capturing them means I get richer. Community Software by Invision Power Services, Inc. The 10,311 km 2 (3,981 sq mi) island accounts for 18.7% of Nova Scotia's total area. Updated: I-candy(images), Fixed some grammatic errors (not all of them of course, just some). The other buildings/stuff that added to your cities are a Firehouse, Poorhouse, Embassy, Brothel, Large Well, Parks, Statue, The effects of these city improvements are marginal at best. Using Port of Spain as an example again, Guadalupe which is 3 days away produces bread. I like having specialty ports where I have one or two products produced and a modest amount set aside (3000 barrels) and the excess sold to town folk. There's some great advice above. This gives me an indicator of what actually arrives here without having to check my supply ships. I wrote a couple trade guides, I will post them here to try and help. You should have a route that looks like: New Orleans, Port Royale, Charleston, Port Royale, Havana, Port Royale, Campeche, Port Royale. This is achieved through either honest trading and production of goods or by piracy and raiding (or a combination of the above). Disconnect between goals and daily tasksIs it me, or the industry? Then, as soon as you have 3 or more cities doing well have one convoy set to "sell and supply" and one set to "procure raw materials" and have them go in between the cities that you've built up. You will build up fame points gradually by simply trading but there are other ways in which you can obtain them. Espaol - Latinoamrica (Spanish - Latin America), http://forum.kalypsomedia.com/showthread.php?tid=14664, https://www.youtube.com/watch?v=IYSKWIhilgM. You can adjust the minimum price downward to make sure you're over-stocking the town and thus, if the manual is correct, get a steady and dependable supply of sailors that you can put on your warship convoys to invade towns or send more workers to ports where you're expanding production. Valve Corporation. So here's all my knowledge from about 4-5 days of playing PR3, steam version, with harbour master DLC. I usually swap to one of my more maneuverable ships and capture with those. I had a single ship cart around coffee from cluster2 to cluster1 and tools from 1 to 2. However, my experience is that the AI traders don't impact significantly on the trade in towns as their trade is quite random, whereas the player has the ability to target their trade. We started out small by setting up a trade route. What are your sell prices for the following? I'm also dumping any commodities from pirate raids in the warehouses. I also like setting up one "master route" that visits the large towns (likely where production has already been sat up) and having one or two trade routes that supply food and one that supplies luxury goods from these ports. When you need to win favor in a town, you can store the essentials I call, "Bananas, Beef, Booze, Bread" in quantities sufficient to have festivals in the towns by visiting churches. Ship captured, I move to the next one. Ok so now I had about 3-4 traderoutes and was dong the warehouse stuff. But they also have less hp and damage potential so I go with military frigates for those. While I have never seen this happen directly, I have noticed that there does seem to be a lot of sailors being dropped off at Turk Island and San Juan where I have a large dye route that is quite active. Sugar and wheat from POS can be transported easily to Guadalupe and then distributed on the same route going northward. Change the trade preferences to Supply & demand. At Charleston and Campeche I have both Wood and Bricks. The steward will then sell the items whenever price is good. Of course, you can also satisfy most "missions" given to you by governors, viceroys, and town officials with the commodities stored there. There is an issue though. Then, as . They then attack that ship. This is a fantastic trick as it is a "fire and forget" type of plan to address building. Valve Corporation. Have it go on a long circle set to profit and it should turn a passive profit. Now go down to the bottom of the menu and click on the"Edit my strategy". I have bricks at New Orleans and Havana. About a week ago, I found out that my internet would be gone for a week. Summary: Set sail and join the colonial powers of Spain, England, France and the Netherlands in their fight for supremacy of the Caribbean in the 17th century. Finally move all the ships from the harbor back into the convoy. With your ships, you can buy a good in one town at a lower price and sell it for a higher price in the other town. When you are done with that, tell all of the other towns to copy the instructions from previous town. If you want to gain a bit less money but time is a matter, go for short routes. We are going to focus on 3 cities to keep it simple. 1 Answer Sorted by: 2 You can pick any set of cities to go to, but I prefer Port Royale - Santiago - Port au Prince, but that's just me. If you're smarter than me, you can also over-produce wood at Belize and Cartahenga and cut out the second ports of Nombre de Dios and Gibraltar. Leaving you with a route of New Orleans, Tampa, Charleston, Tampa, Havana, Tampa, Campeche, Tampa. All values should adjust together. All trademarks are property of their respective owners in the US and other countries. Port of Spain with wheat, sugar and hemp is a great example. Put in another 4hrs last night and was ON FIRE. Your ships are what you need to trade in the game. Now I have a closed loop cluster with two supply ships going around supplying stuff, while elsewhere I have autotraders turning a profit also. Providence was owned by Spain but it was captured by Holland. Back when I started it, I'm sure there wasn't the current guide yet, it was helpful for the trade routes and although I had to do some minor changes they worked fine enough. Sign up for a new account in our community. With 6 built up cities and multiple convoys doing just that I currently have over 17 million in cash. When I tell my peoples to attack my target, they often attack a target that isn't actually my target. Metal Easily Set Up Trade Convoys in Port Royale 3, Help getting Port Royale 3 to open, if Port Royale 3 is not running. The mighty kingdoms of Spain, England, France and the Netherlands fight over the colonies. Once its profitable, then save it and duplicate it This is also a good way to be able to double your production. Fame in Port Royale 4 are equally as important as trade as they are used to buy upgrade options for your settlements, hire captains for your vessels, and purchase better warships. I found out I need to have a bigger convoy to carry additional special cannonballs. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The other enemy ships are out there still, still firing cannons but unable to move much. Wood and brick is always at 100-500 or higher so I can flash build stuff. In general, you can't go wrong with timber since it's needed for production of Rum, Salt, Bricks, and Sugar, along with the normal population-based consumption. GOG sp. Then capture the ships. Puerto Santo makes cloth so it needs cotton. I have yet to get something. Basically, buy something in one town, sell in the other, buy something in second town, and bring it back to first town. Here's what you need to know. Task #1: Selling goods Task #1: Sell your goods - Port Royale 3 Trader Walkthrough Watch on In this first task you are asked to sell goods. What I like doing is taking France out of the equation early. The routes I have that do selling under the "My Strategy" option, are designated with an "S" prefix. The Ships section of this Wiki is what you can make at these special ports. I made it my hometown and got a wife there who tells me that there is something special in the water. If you need help, just message me. Port Royale 3 is being designed to appeal to both console and PC players. Since I can pilot one ship myself, I take the liner who has the largest amount of cannons and I head straight for the enemy. Once you get your Letter of Marque, attack all of the ports of that nation while you have that letter--one at a time of course. Another route I did was Biloxi, Port st. joe, sisal, Cacun, and caymen. I was on a forum trying to get help and this guy took the time to teach me how to play. Also note that AI seems to be pretty stupid with regards to shoals, more on that later. Cotton This item will only be visible in searches to you, your friends, and admins. BENEFITS? Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Port-au-Prince Setting a route of port Royale, Port-au-Prince, Tortuga, Santiago, Trinidad, Evangelista, Cancun, Cayman, and back to Port Royale. Again, don't forget to stop the building supply route after you are done with construction. Convoys with less than 80% HP will use the next dock on their trade route for automatic repairs. What this will do is cause whatever nation that originally owns the town to come after your merchant fleet. I've seen no evidence that it works. Once I got the hang of it it's a lot of fun too. Just put up chain balls and press space bar until all ships are slow, then swap to grape and hammer it for a while. Lets say that I want to expand clothing production in Tampa. By It's easy! Produces: Have it go on a long circle set to profit and it should turn a passive profit. So now I could produce my own wood and bricks to build whatever I want wherever I want. The expansion to 40 warehouses is expressly to handle the overages due to the pirate raids as well as the "returns" from the routes. Metal This guide will help you maximize more profit by setting up a trade route verses allowing a captain to determine what is traded between ports. Now take your trading vessel and set up your first trade route. BUILDING REP BY BUILDING - Reputation is low at the start and it decays down to 25%. This will stave off famine which will hurt your production. Metal Press down on the d-pad to bring up the trading route screen. Xbox Achievements is not affiliated with Microsoft or Xbox, it is owned and run by Resero Network Ltd. All other registered trademarks are the property of their respective owners. Thanks! As a trading sim, Port Royale 4 revolves around building ships and buying goods at a favourable price in one town, and selling your goods somewhere else where prices are high. Easily Set Up Trade Convoys in Port Royale 3 This tutorial will help you set up an automated trade convoy in Port Royale 3. I barely won my first fight using just one ship. Maybe im being lazy and should use my warehouses and stewards more apporiately. I only used them when I go into a fight unprepared and have no chain or grape shot stocked up. Once you set up the distribution port, I have a fleet of heavily guarded Trade Fluyts go from port to port and scoop up a thousand barrels of each commodity and bring them to this port. Any port that produces clothing is worth it's weight in gold. Santiago Please, try again later. What am i missing here? The benefits, in my view are quite plentiful. Port Royale 4 Trade Routes After you've become familiar with the marketplace you will want to set up trade routes. The P (prosperity) and MID CAR (Mid Carribean--Belize, Cayman, Port Royale) let me know it was a prosperity route and my businesses DID NOT rely on it to bring raw materials. The large well will prevent fires. The changes to combat, whether or not players liked the real-time strategy of Port Royale 3, are for the better. I learned how to do that effectively too. I have yet to find out how to bypass it. Lets say I want to expand production of Rum in the town of Port Royale. I then meet the demand and everything runs relatively smoothly. Set Metal to max load with a min purchase value of 100. Then when they're sitting ducks, you kill off their sailors with grape shot (cannister shot in this game) and then you capture them. It's the sequel to 2012's Port Royale 3: Pirates & Merchants.Port Royale 4 adds new features, new commodities to trade, and a revamped fame system that tasks players with delivering goods to treasure ships. I originally tried to build up Curacao but I got Caracas instead. What is the point of Thrower's Bandolier? Re: "Also, once you're rich (600,000+ I think), you can loan money to the treasurers of the towns you're in and they pay you back double after roughly a year. Try adjusting the terms of your search, you can search by game titles, publishers, developers and tags. I leave one side note though: if anyone notices some huge constant gold loss over time, check if you have an administrator for each storage, I once didn't consider that and I was paying a lot for the storage space. GOG.com is a digital distribution platform an online store with a curated selection of games, an optional gaming client giving you freedom of choice, and a vivid community of gamers. Now I keep them alive. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. The strategy we will be using is basically to send the ship in a circle, spending as little time at sea as possible. Ropes and Meat are not the highest grossing goods but they are pretty solid income. Some things may not work as they should (or don't work at all). Here is a trick I undertake when I'm expanding business. Just attack the hideout but cancel if all you can fight is the camp itself. In my starting town I told the warehouse to buy produced goods (with a cog on them) at around 110-120% for a max stock of 100 and to sell all other goods at about 120-140%. Honestly I don't see this game being a problem to plat. Leaving you with the following route: New Orleans, Charleston, Havana, Campeche, Tampa,Tampa,Tampa,Tampa. I advise that you think of them like any other resource in the game. You get poorhouses, which means more settlers to replenish your military convoys with sailors with. Press question mark to learn the rest of the keyboard shortcuts. The convoy reached warehouse A, but instead of loading up on corn it shut itself down. Allowing these pirates to stay means you sometimes lose thousands of goods to a pirate when they plunder your ships. I need to keep my mind busy so I figured I'd get an offline game. So by piloting your own ship, you have broadsides coming from 4 sides in total (2 from yourself, 1 from aiship1, another 1 from aiship2) This means that you do about 133% damage compared to the enemy but more importantly, you wear their sails down faster. I'll give that a try. The argument is that fighting is not profitable until after you have a decent empire set up and running. With the Harbour Master DLC you can enhance Port Royale 3 with six completely new building types, several decoration objects for your cities and with an economic adviser, who will give you useful hints. The more export commodities a treasure fleet can load, the more settlers it will leave behind in the town". #Port royale 3 best trade routes how to. This doesn't go into deep discussions about utilization and maximizing trade routes and warehouses, but rather to do what the game doesn't and show you how to actually use warehouses. What is the purpose of non-series Shimano components? If you have not gone through the tutorial then I strongly suggest you do so. But no matter how long I afked a convoy there, no hidehout was ever discovered. It's like a 50%. Destroying means I have a net loss. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Once all of the locks are in place, I increased the capacity to 40 warehouses. Such as RM-CTH-TPA was a raw material route that took cloth to Tampa. Produces: Im currently at 4 mill in coins just by having a few profit only routes with high end items. I started over from scratch and passively played for about 3hrs slowly advancing. You will want to start inPort Royalethen go toPort-au-Princeand end inSantiago. Then delete all of the Port St. Joe and Port Royale Stops. Ok so now I had about 3-4 traderoutes and was dong the warehouse stuff. First right click on Port au Prince which is to the east of Port Royale. A trading route that brought you unfathomable riches can eventually ruin you, since it all changes over time. How To Trade In Port Royale 4. The game includes 18 types of historical ships, which can be grouped into convoys for increased cargo loads and protection. Again, I usually use big circles, like the one around the Gulf of Mexico shown here. If you choose profit your reputation will flop everywhere. 4.06K subscribers In this task you are required to make a trade route between Port Royale, Cayman, Nobre de Dios, Havana and Gibara. You can't chat with this user because you have blocked him. Since I have this cluster system, I only need to have the inter-cluster supply ship go back and forth between 2 locations to supply a total of 12 towns. The second I saw that notification, I parked a convoy at the spot and found the hideout within minutes. We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. . A Pinnace can supply the raw materials quickly and efficiently and 20 barrels of finished product are usually enough to ensure profitability. I played about 5hours and lost a ton of money and all of my ships learning. If you've reached the maximum number of ports for your route, then you can try adding more convoys. [CDATA[ Cotton Once your done with that all you need to do is click on"Activate route"and you are good to go. you controlled a single fleet of ships, while in Port Royale 3 A treasure fleet will return to Europe as soon as it is fully loaded. The quickest way to do that is this. I think its around 20 ports. The best way to earn good money is short routes. Good are sold by pulling up the merchant menu. Now, look at the labeled screenshot I've made for you. They will just stay in place and you will get a notification of "Route Deactivated." The biggest thing about the DLC is that it allows you to build ships on your own but does not allow you to customize the ship which was a bit disappointing. -Set up multiple raw materials re-supply routes. As soon as you have some cash invest it in more boats, more businesses, etc and soon enough you'll have more money than you know what to do with. I have just a few comments to add. http://lh4.ggpht.com/_pCTm-kwKzz8/TBXyM6k_MoI/AAAAAAAARTM/jwoaoZgYkUw/201041167436221.jpg[/IMG, http://lh3.ggpht.com/_2dXMrf9HwUE/S9h2ggfwPNI/AAAAAAAANYI/KO52mg711tc/2-3.jpg[/IMG, http://lh3.ggpht.com/_c7UwMQbo-mE/TA0uAy1CgyI/AAAAAAAAMOM/haCQhulJJSY/26.jpg[/IMG. Puerto Santo is a gold mine when it comes to clothing production since it is so far south and a small ship can usually serve the ports in South America well enough to ensure profitability. The best thing I found early on was just to set a convoy to 'profit' and to have them hit as many ports as the game will allow in one pass. Leaving you with the following route: New Orleans, Charleston, Havana, Campeche, Tampa,Tampa,Tampa,Tampa. It is quite simple to follow, in the products that a city generates just enter the quantity of products to buy (which goes according to your load capacity) and the "BUY" price you see in the list .. Don't forget that you can zoom by using the mouse wheel, if you want to make the route planning a bit easier. You can actually do pretty well travelling the cacao/coffee belt, selling rum along the way, and if you can pick up dyes up north to sell further south. And just let them sit there. Arqade is a question and answer site for passionate videogamers on all platforms. First, you will make sure the first town is selected. That's all my knowledge for now. The economy in PR3 is almost alive, and supply/demand determines pricing and availability of goods. And, it should go without saying, the more boats in a convoy the better. There are two other reasons it's so fantastic. Why? Port Royale 3 Wiki 134 pages Explore Wiki Content Community Trade Prices Edit Buying at a low price and selling for a higher price is a large part of Port Royale 3, this list gives rough prices at which to sell (higher price) and prices to buy at (the lower price). There's a max (I think) of 6 hideouts/pirates on the map. I set up a trade route from North America with Dye and cotton and transport both down there (on multiple routes of course). The best answers are voted up and rise to the top, Not the answer you're looking for? Using military corvettes seems to fix that problem a bit because their draught is zero. I had so much trouble and couldn't figure anything out. When you are done here, click the "x" in the upper corner, and then click on "activate route." You'll move one ship, turn, fire, deploy any skills you might have until you've expended all of your movement, turns, or action points, and then end your turn. I'm empty. What I did was begin the names of my routes with a designation to let me know what the route was doing. Dahrkael: Basically what happens is I setup a trade route with multiple cities and when clicking Quit the route clears itself. Open businesses at those previously bypassed ports and have the goods produced there stockpiled at the distribution port. In the later stages, trade routes will give you more loss than profit. The route will make more money in the future as the game progresses more commercial properties will be built forcing the price of good to go down. That is helpful but what I do before I go after New Orleans is use my warship convoys to stage a lot of battles on these lairs and build the experience of the captains so when I do go after New Orleans or Turk, I have experienced battle commanders. PSNProfiles PSN Trophy Tracking, Stats, Guides & Leaderboards z o.o. When needed, I increase the blocked stock amounts. These routes are automated convoys that take the constant checking out of your hands and give the tasks to a Captain. Please see the. It just doesn't seem like I can make any money. Develop production chains connecting multiple islands and create complex trade routes across the Caribbean, covering the ever-growing needs of the . When i get there though it vanishes and I get nothing. Its only a matter of time until you set up a distribution route for the items you're producing. Check to see what items are not being sold as fast and lower the amount you buy or the selling cost. Ok so the sails are down now or they're very low, now what? This is just a place-holder that you'll delete before you set sail. Otherwise it will travel to another town. I'm explaining a more beginner-style usually works 99% of the time method that requires you to repair after a few fights.). I didn't start fighting until the pirates showed up. If I need the space to pick up cargo with a better potential profit, then I'll sell at break-even, or else throw it in storage if I happen to have a warehouse at that town. LAZY VERSION - Don't take control over any ship. Port Royale 4 is a historical merchant empire simulation with somewhat moderate combat. Now you can go off and do something else while your traders do all the work for you! Use 3 ships, swap them all to chain, then once enemy sails are gone, use grap and capture. Defeating pirates gets them to re-open them quicker. Change the trade preferences to Supply & demand. Needs: I start the fight with 3 ships, usually at least one liner and 2 military frigates or corvettes. When you start out in Port Royale 4 you'll have either one, two, or three boats depending on your game settings. The Indian Ocean trade routes connected Southeast Asia, India, Arabia, and East Africa, beginning at least as earl. This tutorial will help you set up an automated trade convoy in Port Royale 3. All rights reserved. But sell them for money only as a last resort. All rights reserved. All the helps that I can find are for the PC version which are just "click here, click there", obviously I can't do that on the ps3 version, so what should I do to set a trade route? Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. It sounds complex but the whole process takes about 20 seconds. Wood First, select the convoy, click on the "bag" icon in the convoy panel, and then click on "New Trade Route". Now, if you have any warehouses along the route, you can set up warehouse interactions, like dropping off excess goods, or picking up goods from other trade routes. I have found that running businesses can be profitable as well. Maximise all the crew/munitions you need for those escort ships in the convoy. The raw materials routes started with a RM. You get to build brothels, so pirates attack you less. That is pretty much normal in the adventure campaign. The player's primary goal is to amass as much wealth and assets as possible. For the next part, I tear down sails of whatever is near me, bonus points if one of my AI ships is targeting this already, sails go down faster and I can move to the next ship. The Indian Ocean Trade network linked China and Indonesia with India, the Arab world, and East Africa for thousands of years. Its not going to get you rich but its enough money to get you started. Because I use faster, more manueverable ships for my AI buddies, they get hit a lot less so the damage taken/given ratio goes up in my favor by a great deal. Then if a treasure fleet lands in the harbor, it will take the commodities from this warehouse and supply settlers to the town in return. All of this born from a deeply rooted love for games,utmost care about customers, and a belief that you should own the things you buy. Once you purchase a trade license, you will need to trade a little with that town to be able to get a building permission. As long as this game gets a strong final graphic boost upon launch, Port Royal 4 is going to be one of the top games of fall 2020, well worth the $45 asking price on Steam. READ: Port Royale 4 Manual Trade Routes - Price Guide. The best thing I found early on was just to set a convoy to 'profit' and to have them hit as many ports as the game will allow in one pass. Ok so I swap to a faster ship and tell my guys to attack my target. Like in the example above, I have it set up to where I need approximately 960 metal and 480 wood every 10 days. Send the convoy to the next supply port and repeat step 2. These are automated convoys that relieve you of manual control and place the ship under the direction of a chosen captain.